Mesh.CharacteristicLengthFromCurvature=1;
Mesh.MinimumCirclePoints=20;
l = .2;
//+
Point(1) = {-1.1, -0.3, 0, l};
//+
Point(2) = {-0.3, -0, 0, l};
//+
Point(3) = {1, -0.3, 0, l};
//+
Point(4) = {-0.3, -0.6, 0, l};
//+
Point(5) = {0.7, -0.2, 0, l};
//+
Point(6) = {0.7, -0.4, 0, l};
//+
Spline(1) = {3, 5, 2, 1, 4, 6, 3};
//+
Point(7) = {-1.4, 0.5, 0, l};
//+
Point(8) = {-1.4, -1.1, 0, l};
//+
Point(9) = {1.4, -1.1, 0, l};
//+
Point(10) = {1.4, 0.5, 0, l};
//+
Line(2) = {7, 10};
//+
Line(3) = {9, 10};
//+
Line(4) = {9, 8};
//+
Line(5) = {8, 7};
//+
Line Loop(6) = {2, -3, 4, 5};
//+
Line Loop(7) = {1};
//+
Plane Surface(8) = {6, 7};
//+
Field[1] = BoundaryLayer;
//+
Field[1].EdgesList = {1};
//+
Field[1].hfar = 0.1;
//+
Field[1].hwall_n = 0.01;
//+
Field[1].thickness = 0.1;
//+
BoundaryLayer Field = 1;

//+
Field[1].ratio = 1.4;
